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Author Topic: Thinking Outside The Box: Part I  (Read 6115 times)
dvdcsn
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« on: June 06, 2010, 03:24:55 PM »

Hey guys! This is part one of my series on How to Improve at MK2. Ok. I dedicated this entry to those players who really want to improve, but are stuck. I hope this helps guys!  Smiley Any feedback from any of you mk2 experts out there would be greatly appreciated also. Note that anything I say in this guide is based upon my own personal experience, and you may find that you may or may not agree with absolutely everything. It's ok. Nothing is written in stone, and everything is subject to discussion. So without further ado, I bring you the first part of my series!
 
As you may have realized, the essence of high level mk2 is all about the exploitation of patterns. Not so much technical matters like knowing the moves, combos, etc. Technique only gets so far. I'm sure there's been times where you've gotten completely smashed by someone and they did nothing in the way of fancy moves or combos. Developing good anticipation, constantly evolving and outthinking your opponent is what high level is all about. You should be thinking about what the opponent is likely to do next, based on what he has done already. This will guide your actions.
 
We are all creatures of habit. Those of you who know me know that I've said this a thousand times before, but it's so true. It takes us many times to learn to do something without thinking. Whether it is learning how to drive a car, learning how to build arcade cabinets, learning how to play mk2.... We have to do these things maybe 1,000 times, and in the process we start forming habits. If you've practiced well, then naturally you would form good habits. If you've practiced sloppily, you will have probably formed bad habits. And once you've formed long-term habits, they become hard to break. This applies to mk2 without exception. When you're a beginner, you have to repeat the same special moves over and over to get them into your head; The same aaHK to ground an airborne opponent, so that you can learn the value of anti-air, etc. It is this process that we must go through in order to become familiar and in order to improve at the game! But then there comes a point, in our struggle to move to the next level, were we must eventually unlearn all the patterns that we learned when we were beginners! This is the next step to taking your game to the next level.
 
People are going to be repetitive. Based on the way the human mind functions, this must always be true. Exploit this. Take comfort in the fact that even the best players in the world are going to be repetitive in some form or fashion (but also note that they're aware of this and are going to try to destroy you by mixing it up!) Look at EVO. I'm not sure alot of you mk players are interested in street fighter tournaments, but when I analyze the matches of high level SF players, every match revolves around the ever-present struggle of mixing it up and exploiting patterns. The victor is usually the one who can exploit even the most subtle patterns with damn near psychic accuracy. The concept is universal in all fighting games.  
 
Then ask yourself, when you play mk2, how much are you consciously thinking about? Note how a great majority of the work is subconscious. Most people succumb to the pitfalls of repetition and predicability. This is why many fail to take the next step. Use your thinking (conscious) brainpower to monitor and mix up alot of the stuff that comes out of your brain automatically (subconsciously). It is when you mix it up and evolve strategically while at the same time punishing the opponent for even his most subtle patterns, that you'll find your game has really improved. I will edit my own videos and add annotations just to illustrate my points better. I will point out my subtle repetitions and patterns, so that you can analyze it, understand it, and eventually learn vicariously through my mistakes.

Just remember: Mix it up, maintain the element of suprise on offense...this will also help your defense in so many ways; Become aware of your own patterns and try to avoid them especially if you know the opponent is on to you (This is wayyy easier said than done; it just takes practice); At the same time find creative, new ways of punishing the opponent for any obvious and/or subtle repetitions! Think outside of the box and take your opponent out of his usual routine...force him to think long and hard!

I will post more stuff later on when I get the time. Videos are coming soon. Leave feedback as to what topic you guys need help on so I can write a decent follow-up!  Wink I hope this helps alot of you guys to take your game to the next level!
« Last Edit: June 12, 2010, 10:42:21 AM by dvdcsn » Logged
Foozer1
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« Reply #1 on: June 06, 2010, 03:35:42 PM »

Beautifully said, dvd.
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rdz21
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« Reply #2 on: June 06, 2010, 08:17:56 PM »

ive seen a lot of people being repetitive in bad ways. one thing is the way some keep jumping back and forth. When facing high-level opponents, that kinda random jumping is useless and annoying. I try to play as much offense as possible (there are people that say mk2 is a defensive game) and with high level play you gotta slow your opponent down and play a linear/mind game style. In other words, every move is weighed in importance. I guess dvd calls this "learn the value."
One thing i myself as a player cant perfect is the mix it up element. How do opponents capitalize on that?...sometimes they crouch at a distance knowing i will jump in and uppercut, roundhouses, repetitive sweeps to avoid my obvious uppercut, etc.
In other words: TRY TO PLAY LESS AND LESS IMPULSIVELY (practice + patience)
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dvdcsn
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« Reply #3 on: June 12, 2010, 10:40:11 AM »

ive seen a lot of people being repetitive in bad ways. one thing is the way some keep jumping back and forth. When facing high-level opponents, that kinda random jumping is useless and annoying. I try to play as much offense as possible (there are people that say mk2 is a defensive game) and with high level play you gotta slow your opponent down and play a linear/mind game style. In other words, every move is weighed in importance. I guess dvd calls this "learn the value."
One thing i myself as a player cant perfect is the mix it up element. How do opponents capitalize on that?...sometimes they crouch at a distance knowing i will jump in and uppercut, roundhouses, repetitive sweeps to avoid my obvious uppercut, etc.
In other words: TRY TO PLAY LESS AND LESS IMPULSIVELY (practice + patience)

mk2 does tend to favor the defender due to the throw disable trick. It's one of several things that makes mk2 broken unfortunately, but I try to fight fire with fire (coughjaxGPcough) because sometimes those crazy defensive styles get annoying as hell. Also, if you have good rushdown skills, turtles shouldn't be that much of a problem. But I think you can be a really successful offensive player in mk2; as long as you're smart and don't go over the top with an all-out aggressive style. Too much of anything can be pretty bad.

Video coming soon!
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ages0ne
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« Reply #4 on: July 08, 2010, 06:46:10 PM »

very well said...

I am pretty much aware that 'my style' is way too aggressive for a solid performance time and time again. I feel with time, I'll get back into the flow and understand that MK isn't about all-out aggression nor constant turtle-ing, but like most activities... a subtle balance of both.

A few days back, I played a cat fat&average er someshitlikethat, that i just couldn't put my finger on. IMO, he didn't play a style that I was familiar with, and his Reptile was something else to behold. Now it comes down to me, just sitting back (non-turtle-like) and 'reading' what my opponent is gunna do, and adjust accordingly. otherwise, as the saying goes.... fools rush in and MK is no exception.
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dvdcsn
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« Reply #5 on: July 10, 2010, 10:05:51 PM »

very well said...

I am pretty much aware that 'my style' is way too aggressive for a solid performance time and time again. I feel with time, I'll get back into the flow and understand that MK isn't about all-out aggression nor constant turtle-ing, but like most activities... a subtle balance of both.

A few days back, I played a cat fat&average er someshitlikethat, that i just couldn't put my finger on. IMO, he didn't play a style that I was familiar with, and his Reptile was something else to behold. Now it comes down to me, just sitting back (non-turtle-like) and 'reading' what my opponent is gunna do, and adjust accordingly. otherwise, as the saying goes.... fools rush in and MK is no exception.

Exactly, man! You have to be a well rounded player. Like, some of the best offensive players are also capable of playing really good turtle games. And some of the best defensive players can rushdown with the best! Nobody ever became elite by being one dimensional!

P.S. If there is anybody reading this, let me know if this guide is helping any! I was going to do a video, but it doesn't seem like it would get anybodys attention seeing as how only a couple of people responded. This is for you guys, so if nobody leaves any feedback, I don't know what people need help on and would like to see, what people's opinions or thoughts are, or if people even care. So, if you're reading, leave some of your own pointers on strategy/tactics/improving/etc so it'll add to the thread! 
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« Reply #6 on: July 10, 2010, 11:42:18 PM »

DVD, you basically summed it all up! lol But there are more things I would like to add, but right now I don't have the time to type it up. I'll think of some abstract strategies and post when I have more time!
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« Reply #7 on: July 12, 2010, 12:25:42 AM »

I would like that! I read all of this, and Ive been trying to be more conscious about mix-ups.  More people prolly read this then you think.
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NeiFirstKilla
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« Reply #8 on: November 16, 2011, 10:15:44 AM »

As a rawmk2 virgin, I was more expecting specifics in this are of the site actually....
Like maybe....techniques to use against people right after they sweep,  techniques to get out of the endless barrage of punches...umm...yeah. Smiley  Ways to not slip on sub-zero's ground ice? Smiley
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"That is the hardest thing of all. It is much harder to judge yourself than to judge others. If you succeed in judging yourself, it's because you're truly a wise man."  The Little Prince
GingerMagic
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« Reply #9 on: November 17, 2011, 06:47:50 PM »

some people would be glad to tell you ways but this isnt street fighter man your not gonna get a step by step tutorial on how to play. only way to find out how is by playing playing playing
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english0812
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« Reply #10 on: December 10, 2011, 01:21:37 AM »

good fucking point ginger...ive been playing this fucking game for two years straight and i still suck...although i have improved but good players surpass me bc they know tricks i still dont' know...and they dont' give those tricks that easily...
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